In-Level Loadout Deathloop – Case Study November 2024 (2 days) Personal Project User Research Wireframing Figma Background: This project was done as part of a UX test. Apart from the test itself, I felt that this was a challenge for me to understand how to approach Game UX and design thinking as a whole. Definitions: […]
Author: kathrynng
Picture Patching
Picture Patching Design and Development November 2023 – Present (Hiatus since February 2024) Personal Project Wireframes UI Design UI Development Visual Design Copywriting Game Design Development Photoshop, Figma, Unity (C#) Play here on itch.io! Best on Touch Screen Devices / Mobile (note: may take time to load) This project is dedicated to my grandmother, who […]
EverMerge
EverMerge June 2022 – Sept 2023 This Game Studio (Title published by Big Fish Games) Manager: Prachi Pradhan Feature Flow UI Design Prototyping UnityGUI Greyboxing Photoshop, Figma, Unity Image Source: https://www.deconstructoroffun.com/blog/2020/12/6/how-evermerge-made-50m-in-just-7-months EverMerge is a match 3 sandbox style puzzle game, published by Big Fish Games. View on App Store or Google Play At This Game […]
Boba Mood
Boba Mood Case Study October 2021 – December 2021 Personal Project User Research UI Design User Testing Prototyping Whimsical, Figma Background: Bubble Tea (aka Boba) is a popular Taiwanese beverage enjoyed by many, consisting of a flavored tea (milk or clear), as well as a “topping”, or a chewable snack that comes with the drink […]
FreshGrade Connect
FreshGrade Connect May 2021 – August 2021 FreshGrade Education Inc. (acquired by Higher Ground Education in April 2021) Manager: Sarah Donaldson UI/UX Design Whimsical, Dovetail, Sketch, Invision, Figma FreshGrade Connect May 2021 – August 2021 FreshGrade Education Inc. (acquired by Higher Ground Education in April 2021) Manager: Sarah Donaldson UI Design Whimsical, Dovetail, Sketch, Invision, […]
Bing Conscious
Bing Conscious Case Study October 2021 Microsoft Student Hackathon 2021 Project Lead: Ivan Carvalho Developers: Ivan Carvalho, Sean Roarty, Rick Feng, Connor Doman User Research UI Design Prototype Whimsical, Figma, Illustrator, Photoshop Problem: Being environmentally conscious is expensive, and although researching whether a brand is ethical and sustainable is a search bar away, it is […]
Quantomoku
Quantomoku Bakery January 2020 nwHacks 2020 Project Lead: Ivan Carvalho Developers: Devina Jaiswal, Jean-Philippe Abadir Illustration UI Design Illustrator, Photoshop Project can be found here! Concept: To make it engaging for children, a theme had to be established. I was inspired by other adult/kid friendly games like forever trendy Candy Crush Saga or the […]
